dimanche 17 mai 2009

KGL support now shaders

KGLEngine support now shaders effects. I m using the code from KGLLIB. Thanks rivo !
I show you my first shader effect : the Blur effect !!
Look the video here


And here a simple shader editor!

5 commentaires:

maninalift a dit…

This means GLSL shaders?

DrIDK a dit…

Yes : openGL shader : GLSL

Erlend a dit…

cool! where can the shader editor be downloaded? :)

Packadal a dit…

Keep up with the good work ! ;)
I will be back when I'll get a computer.

mauro a dit…

would you consider to add support for texture animation trough shaders?
http://www.mathematik.uni-dortmund.de/~goeddeke/gpgpu/tutorial.html#feedback2